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CheeseBaron

32 Game Reviews

10 w/ Responses

Damn its not opening for me for some reason :( (just see a black screen)
Fried sent some screenshots and it seems neat though

What were the requirements to participate? I would like to try whenevers the next time you do it.

EDIT: Oh refreshing fixed it yay

Nebulate responds:

Does refreshing work?

MSGhero responds:

If you look at past announcements, maybe on OneDude20’s profile posts, there’s a discord link to be updated on future ones. Not needed to join the collab tho

Very fun B)

Must be one of my favourite flash games ever.
Strat for relatively easy win inspired by a comment below:
first, never stay on the car, you wanna repair it as soon as possible and if it gets damaged you waste time healing it. You are generally agile and tanky enough to be able to survive on foot (as long as you dont just run straight through a hoard of zombies of course, keep jumping), and in a pinch you can buy a medkit from the store. Also you can drop the car parts by pressing down again in case youre carrying one but theres an enemy approaching. As said, you want to repair the car asap so always press down when possible, inbetween reloads or if you happen to be near the car and theres no enemies immediatly next to you. Repair stops if you move or shoot, but reloading seems to be fine (also you can reload on a full clip which is a bit annoying).

In terms of skills: as far as i can tell car repair speed only applies to healing its health so its useless as it shouldnt be damaged much anyway, same for car health. Accuracy is also useless with any weapon beyond your starter pistol. I recommend for your first 2 skill points to go into reload speed and quick learner, then a point of extra cash and a point of regen, then try to max out reload speed ASAP, then max money, then recommend to get a second point of regen for the end.

For the shop: ignore the revolver and save for the winchester, then ignore everything else and save for the M16, after that you can do what you want with your money. Personally didnt need to use mines but they could be very good for clearing out crowds iirc.

Using this i finished right before wave 13 (turned to wave 13 while the car was leaving)

Neat idea. Though needs a lot of polish.

Oh wow didnt even know it was on newgrounds.
Legendary game as far as im concerned.

A masterpiece

neat

Its fine i guess, let it be, its fine, ive played worse.

The grappling hook was pretty nice to use, the controls felt responsive, the attack was a bit iffy but nothing terrible. Audio is pretty good, music is nice (especially the chase track). Overall just fine i guess, nothing special, just a finely made game.

Is it a demo for a larger project?

Found bug: At the first purple anus thing you find, near the dark purple one the ground doesnt seem to be registered beneath you so you just float on it. Same happens when standing on the green wall that blocks entrance to the final zone.

Well i have done a single run and that was somewhat alright i guess.
The art is pretty nice, things are colorful and the blood effects are quite scrumptious. Id like an option to turn off the filters though.
Audio was somewhat good, nothing outstanding in my opinion.
Now either im blind or theres no mention that you can lock your movement, only found it after looking into the controls menu (though id much rather have an option to strafe instead), also would be good to make it more clear that the character has some auto-aim and making homing bullets target the enemy the character is targeting instead of aiming at the nearest target (and probably also make them not target projectiles) would make them a bit less finnicky to use.
The gun seems to have zero or completely minimal horizontal recoil yet has a lot of effect vertically which feels pretty weird, id suggest equalizing it and making it a bit weaker overall.
I only did a single run (got a bit further than the boss) as the game doesnt run too well on my laptop so i probably missed a lot of stuff, but otherwise i think the game is just fine, not bad, not outstanding, just kindof alright enough.

Actually its pretty fun. And the idea is something i havent really seen much before so kudos for that too.
In terms of gameplay, i think the fireballs should either have been slower or have some sort of warning like the arrows. And also personally think the sword range should have been a bit larger.
Aside from that, the pixel graphics seem blurry (maybe you didnt properly import the sprites in godot?).
Otherwise this is quite a fine little game. Good job!

Good day i guess.
Im an artist, i draw stuff. Monsters, mutants, demons, guns and whatever else.
Professional 3.5 outta 5 game creator.

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Joined on 10/27/19

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