Very very nice indeed, ive been wanting to check this out for a while now but because i was busy i could not, now that i actually played it, its nice... well at least in separate sittings its nice i dunno i played through the whole thing in a single 3 hour sitting and am typing this literally right after defeating the final boss.
The art is nice, music is pretty good, sounds are alright.
Theres some small jank here and there, primarily its a bit annoying that you cant jump right after shooting, the amount of time you get to jump after walking off a platform feels a bit too short, theres occasional incredibly evil design (that one goddamn shooting knight at the end of the throne room is annoying as all hell), Enemy bullets are not rotated (most noticable with the mage knights) and also you cant block 50% of projectiles in the game which is pretty annoying, i personally feel that the kettles are really annoying and have no reason to exist other than to just make you take dumb damage, game even managed to crash a few times:
game crashed when activated checkpoint and opened map at the same time (might be incredibly precise), didnt think to copy the error, but i think it was something to do with not being able to find the player instance.
final boss crashed (two separate times) when doing his sideways slice attack while enraged,
gave out this error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object oFinalBoss:
local variable xxx(100001, -2147483648) not set before reading it.
at gml_Object_oFinalBoss_Draw_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oFinalBoss_Draw_0 (line -1)
A setting menu would be nice as the boss music is a tad loud. A fast travel feature would have been really great but probably a pain to implement, the only reason i didnt backtrack to get the hidden eggs and the extra hitpoints is because i really did not want to deal with all the enemies again. Being able to instantly skip cutscenes would have been IMMENSLY beautiful and not even that hard to implement like come on!
Overall its pretty nice, though i would recommend to download it cuz at least for me the browser version lagged like hell. Good job!